This CIFRE doctoral thesis in collaboration with the company Audace Digital Learning attempts to build a generic method for designing serious games capable of predicting their pedagogical relevance according to the pedagogical bricks chosen, and of accelerating their realization.
GamishT. Gamification of Shakespeare and its translations: genre, insult and humor
The GamiShT project is designed and structured around an innovative deliverable: a serious game. Indeed, it allows a varied audience to explore issues related to gender, insults and humor from texts and French translations ...
(DES)INFO. Information tricks: understanding and confronting misinformation (with a serious game)
We start from the observation of the deterioration of the bond of trust between the scientific community and citizens – essential to democratic life – under the growing influence of disinformation (in its many forms). To answer this e...
Ergolang: learning languages through cultural immersion
Language learning through series, films, the web and ebooks
EASING: health, mobility of people and accessible housing
The EASING project stands for mobility of people And acceSsible housING. It translates into: mobility of people and accessible housing. It is financed by the Bourgogne-Franche-Comté region. This research focuses on the design of services centered on the needs of Persons with Reduced Mobility looking for temporary accommodation.
IRRIGATE: virtual reality for culture, health, education, housing, e-commerce… in Bourgogne-Franche-Comté
The IRRIGATE project (vIRtual Reality for dIGital humAniTiEs) aims to develop training and the sharing of immersive experiences in the territory of Franche-Comté and is funded by the Franche-Comté region. In fact, there are various...
PATRIMONIA: Serious games and design with Le Corbusier and UNESCO
Patrimonia is a device for creating serious games (serious games) in immersion for the discovery of heritage. An adaptive interface It offers the possibility of scripting a game from a graphical interface. In ...
HUMANE: Digital Humanities for Education and Training
Extract from the Digital Humanities and Education ontology HUMANE (Digital Humanities for Education and Training) is a research project funded by the Ministry of National Education. It is part of the thematic groups ...