HUMANE: Digital Humanities for Education and Training

Extrait de l'ontologie Humanités Numériques et Education
Excerpt from the Digital Humanities and Education ontology

HUMAN (Digital Humanities for Education and Training) is a research project funded by the Ministry of Education. It is part of the digital thematic groups of the incubation mission of the Digital Department for Education (see the list of gtNum), for the period 2020-2022.

It is part of axis 3 of the gtNum: "Digital humanities, science and open education: a new challenge for the production and sharing of knowledge and skills in the 21st century?" ".

The lead entity is the Innovation, Interdisciplinarity and Training Scientific Interest Group (Gis 2IF). The scientific co-animators are: Béatrice Drot-Delange (sc. of education) and Thibaud Hulin (information and communication science).

The digital humanities, a transversal and interdisciplinary project

The HUMANE project addresses the theme of digital humanities in the broad sense. Indeed, we see it as a space for transversal exchange, at the borders of several disciplines (sciences, technologies, letters and arts). This project promotes a critical and reflective learning process.

First and foremost, this project is designed to take stock of teachers' pedagogical proposals. Indeed, it is they who train students in the use of digital tools, creativity and digital writing, and even introduce them to algorithms. In so doing, the aim of this discussion is to clarify the concepts addressed. Secondly, it aims to disseminate practices that may be of interest to other teachers. Finally, the project aims to assess the impact on learning, on the career plans of older students, and on society as a whole.

This project involves five research teams spread over the following academies: Besançon, Clermont-Ferrand, Paris, Rennes, Versailles.

Describe, map and analyze the innovative teacher experience

The common lines of work are as follows.

  • First, we want to describe and share digital humanities teaching practices. VSthat's why we will sharens pedagogical scenarios and other resources. The objective is to promote the development of digital didactics and literacy.
  • Second, map the field of digital humanities for education. This map makes it possible to identify the skills, specific or transversal (critical and reflexive, creative, communicational) of actors and scientific publications.
  • Third, analyze the implementation of teaching in digital humanities. It is a disciplinary and transversal approach. It takes into account the social context of the student: his family, his social relations, citizenship. Finally, it makes the link with its vocational guidance project for the oldest among them.
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